Under load, this creates GC pressure that can devastate throughput. The JavaScript engine spends significant time collecting short-lived objects instead of doing useful work. Latency becomes unpredictable as GC pauses interrupt request handling. I've seen SSR workloads where garbage collection accounts for a substantial portion (up to and beyond 50%) of total CPU time per request — time that could be spent actually rendering content.
For the first part, I started by learning x86 assembly in order to hack PC software. It's also possible to learn from "academic" computer science materials, including free curricula focused around the RISC-V architecture. Here is an example of one I have found. It is also possible to learn this by doing retrocomputing for historical 8-bit computer systems, although those will have more differences from modern CPUs.
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